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Google for Games Developer Summit 2021 |
Catch up on the sessions and new launches to help make game development easier, expand your reach to more screens, and boost your go-to-market success. |
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The #AndroidDevSummit is back! |
Join us October 27-28 for the Android Dev Summit, our annual conference celebrating the Android developer community. Tune in to hear about the latest updates in Android development directly from the Android team and participate in the virtual fun with your peers. |
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What’s new in Google Play Console |
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Improved Play Console user management: enjoy a streamlined experience with a redesigned interface, including clearer permission information, new access requests, permission groups, and more. |
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What’s new in Google Play services |
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Block Store API: provide a more seamless experience for your users by skipping the sign-in screen when launching your app for the first time on a new device. Check out the video and developer guide. |
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What’s new on Android |
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Android 12 Beta 5: remember to complete your compatibility testing and publish your compatibility updates ahead of the final release. |
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Winners announced |
Earlier this month we hosted the Indie Games Festival finals, where we announced the winners, as well as the selected class of the Indie Games Accelerator. |
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How battle passes can boost engagement and monetization in your game |
Learn from top developers who continue to invest and innovate in battle passes and how they’ve successfully integrated them into their games. |
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Understanding the Battle Royale Genre |
Get the latest insights and growth trends for one of the largest growing genres, Battle Royale. |
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Upcoming Google Play and Android deadlines |
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November 2021: |
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Existing apps using Play Billing must use Billing Library version 3 or newer. |
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Existing apps must target at least Android 11 (API level 30) for new app updates. |
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Launch your app or game with confidence |
Learn the best practices for publishing and updating your app or game on Google Play. |
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