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GameTextInputSpan
#include <gametextinput.h>
This struct holds a span within a region of text from start (inclusive) to end (exclusive).
Summary
An empty span or cursor position is specified with start==end. An undefined span is specified with start = end = SPAN_UNDEFINED.
Public attributes
|
end
|
int32_t
The end of the region (exclusive).
|
start
|
int32_t
The start of the region (inclusive).
|
Public attributes
end
int32_t GameTextInputSpan::end
The end of the region (exclusive).
start
int32_t GameTextInputSpan::start
The start of the region (inclusive).
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Last updated 2021-07-12 UTC.
[{
"type": "thumb-down",
"id": "missingTheInformationINeed",
"label":"Missing the information I need"
},{
"type": "thumb-down",
"id": "tooComplicatedTooManySteps",
"label":"Too complicated / too many steps"
},{
"type": "thumb-down",
"id": "outOfDate",
"label":"Out of date"
},{
"type": "thumb-down",
"id": "samplesCodeIssue",
"label":"Samples / code issue"
},{
"type": "thumb-down",
"id": "otherDown",
"label":"Other"
}]
[{
"type": "thumb-up",
"id": "easyToUnderstand",
"label":"Easy to understand"
},{
"type": "thumb-up",
"id": "solvedMyProblem",
"label":"Solved my problem"
},{
"type": "thumb-up",
"id": "otherUp",
"label":"Other"
}]
{"lastModified": "Last updated 2021-07-12 UTC."}
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2021-07-12 UTC."]]