gpg::
  #include <turn_based_multiplayer_manager.h>
  Data and ResponseStatus for TurnBasedMatches and invitations. 
Summary
If IsSuccess() does not return true for ResponseStatus, then empty() returns true for a vector of invitations. 
| Public attributes | |
|---|---|
| completed_matches | std::vector< TurnBasedMatch > | 
| data | struct gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::@0The data field includes all MultiplayerInvitations and TurnBasedMatches, grouped for conventient display in UI.  | 
| invitations | std::vector< MultiplayerInvitation >A vector of all MultiplayerInvitations.  | 
| my_turn_matches | std::vector< TurnBasedMatch > | 
| status | The  MultiplayerStatusof the operation that generated thisResponse. | 
| their_turn_matches | std::vector< TurnBasedMatch > | 
Public attributes
completed_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::completed_matches
A vector of TurnBasedMatches with MatchStatusCOMPLETED. 
Matches are sorted by last update time.
data
struct gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::@0 gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::data
The data field includes all MultiplayerInvitations and TurnBasedMatches, grouped for conventient display in UI.
This struct will only contain valid data if IsSuccess(status). 
invitations
std::vector< MultiplayerInvitation > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::invitations
A vector of all MultiplayerInvitations.
Invitations are sorted by last update time.
my_turn_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::my_turn_matches
A vector of TurnBasedMatches with MatchStatusMY_TURN or PENDING_COMPLETION. 
Matches are sorted by last update time.
status
MultiplayerStatus gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::status
The MultiplayerStatus of the operation that generated this Response. 
their_turn_matches
std::vector< TurnBasedMatch > gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse::their_turn_matches
A vector of TurnBasedMatches with MatchStatusTHEIR_TURN. 
Matches are sorted by last update time.
