GooglePlayGames.
  Represents a request to establish a connection with a remote endpoint.
Summary
Contains information about the remote endpoint and an optional payload.
| Constructors and Destructors | |
|---|---|
| ConnectionRequest(string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload)Initializes a new instance of the ConnectionRequest struct.  | 
| Properties | |
|---|---|
| Payload | byte[]Gets the payload data included with the connection request.  | 
| RemoteEndpoint | Gets the details of the remote endpoint making the connection request.  | 
Properties
Payload
byte[] GooglePlayGames::BasicApi::Nearby::ConnectionRequest::Payload
Gets the payload data included with the connection request.
RemoteEndpoint
EndpointDetails GooglePlayGames::BasicApi::Nearby::ConnectionRequest::RemoteEndpoint
Gets the details of the remote endpoint making the connection request.
Public functions
ConnectionRequest
GooglePlayGames::BasicApi::Nearby::ConnectionRequest::ConnectionRequest( string remoteEndpointId, string remoteEndpointName, string serviceId, byte[] payload )
Initializes a new instance of the ConnectionRequest struct.
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| Parameters | 
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