Support 16 KB page sizes

Historically, Android has only supported 4 KB memory page sizes, which has optimized system memory performance for the average amount of total memory that Android devices have typically had. Beginning with Android 15, AOSP supports devices that are configured to use a page size of 16 KB (16 KB devices). If your app uses any NDK libraries, either directly or indirectly through an SDK, then you will need to rebuild your app for it to work on these 16 KB devices.

As device manufacturers continue to build devices with larger amounts of physical memory (RAM), many of these devices will adopt 16 KB (and eventually greater) page sizes to optimize the device's performance. Adding support for 16 KB page size devices enables your app to run on these devices and helps your app benefit from the associated performance improvements. Without recompiling, apps might not work on 16 KB devices when they are productionized in future Android releases.

To help you add support for your app, we've provided guidance on how to check if your app is impacted, how to rebuild your app (if applicable), and how to test your app in a 16 KB environment using emulators (including Android 15 system images for the Android Emulator).

Benefits and performance gains

Devices configured with 16 KB page sizes use slightly more memory on average, but also gain various performance improvements for both the system and apps:

  • Lower app launch times while the system is under memory pressure: 3.16% lower on average, with more significant improvements (up to 30%) for some apps that we tested
  • Reduced power draw during app launch: 4.56% reduction on average
  • Faster camera launch: 4.48% faster hot starts on average, and 6.60% faster cold starts on average
  • Improved system boot time: improved by 8% (approximately 950 milliseconds) on average

These improvements are based on our initial testing, and results on actual devices will likely differ. We'll provide additional analysis of potential gains for apps as we continue our testing.

Check if your app is impacted

If your app uses any native code, then you should rebuild your app with support for 16 KB devices. If you are unsure if your app uses native code, you can use the APK Analyzer to identify whether any native code is present and then check the alignment of ELF segments for any shared libraries that you find.

If your app only uses code written in the Java programming language or in Kotlin, including all libraries or SDKs, then your app already supports 16 KB devices. Nevertheless, we recommend that you test your app in a 16 KB environment to verify that there are no unexpected regressions in app behavior.

Does your app use native code?

Your app makes use of native code if any of the following apply:

  • Your app uses any C/C++ (native) code. If your app uses the Android NDK, then your app uses native code.
  • Your app links with any third-party native libraries or dependencies (such as SDKs) that use them.
  • Your app is built by a third-party app builder that uses native libraries on device.

Identify native libraries using APK Analyzer

APK Analyzer is a tool that lets you evaluate various aspects of a built APK. To identify whether your app uses native code or libraries, follow these steps:

  1. Open Android Studio, then click File > Open and choose any project.
  2. From the menu bar, click Build > Analyze APK...

    Studio Build menu option to launch APK
Analyzer

  3. Choose the APK you want to analyze.

  4. Look within the lib folder, which hosts shared object (.so) files if any are present. If any shared object files are present, your app uses native code. If no shared object files are present or there is no lib folder, then your app doesn't use native code.

    APK Analyzer view showing that shared object files are
present

Check the alignment of ELF segments for shared libraries

For any shared libraries, verify that the shared libraries' ELF segments are aligned properly using 16 KB ELF alignment. If you are developing on either Linux or macOS, you can use the check_elf_alignment.sh script as described in the following section. You can also use the command-line tools directly.

Use the check_elf_alignment.sh script (Linux or macOS)

Follow these steps to check the alignment of ELF segments using the check_elf_alignment.sh script:

  1. Save the check_elf_alignment.sh script to a file.

  2. Run the script on your app's APK file:

    check_elf_alignment.sh APK_NAME.apk
    

    The script outputs either ALIGNED or UNALIGNED for all the arm64-v8a shared libraries.

  3. If any arm64-v8a or x86_64 shared libraries are UNALIGNED, you'll need to update the packaging for those libraries, then recompile your app and retest by following the steps in this section.

Use command-line tools directly

Follow these steps to check the alignment of ELF segments using command-line tools directly:

  1. Make sure both Android SDK Build-Tools version 35.0.0 or higher and the Android NDK are installed using the SDK Manager in Android Studio or sdkmanager command-line tool.
  2. Extract your app's APK file:

    Linux or macOS

    unzip APK_NAME.apk -d /tmp/my_apk_out
    

    Windows (PowerShell)

    Expand-Archive -Path .\APK_NAME.apk -DestinationPath ~\tmp\my_apk_out
    
  3. In the temporary directory that you extracted your APK file to, check the contents of the lib directory for shared object (.so) files. These are the same shared object files that you would've seen while identifying native libraries using APK Analyzer. Run the following command on each shared object file:

    Linux or macOS

    SDK_ROOT_LOCATION/Android/sdk/ndk/NDK_VERSION/toolchains/llvm/prebuilt/darwin-x86_64/bin/llvm-objdump -p SHARED_OBJECT_FILE.so | grep LOAD
    

    Windows (PowerShell)

    SDK_ROOT_LOCATION\Android\sdk\ndk\NDK_VERSION\toolchains\llvm\prebuilt\windows-x86_64\bin\llvm-objdump.exe -p SHARED_OBJECT_FILE.so | Select-String -Pattern "LOAD"
    

    Where SDK_ROOT_LOCATION is the path to the directory where you've installed the Android SDK, SHARED_OBJECT_FILE is the name of the shared object file that you're checking, and NDK_VERSION is the version of the Android NDK that you have installed (for example, 28.0.12433566). The output will look something like the following for each file you check:

    LOAD off    0x0000000000000000 vaddr 0x0000000000000000 paddr 0x0000000000000000 align 2**14
    LOAD off    0x0000000000042a90 vaddr 0x0000000000043a90 paddr 0x0000000000043a90 align 2**14
    LOAD off    0x0000000000046230 vaddr 0x0000000000048230 paddr 0x0000000000048230 align 2**14
    
  4. Check the output lines to ensure that the load segments don't have values less than 2**14. If any load segments are 2**13, 2**12, or lower values, you'll need to update the packaging for those libraries, then recompile your app and retest by following the steps in this section.

  5. Next, run the zipalign command-line tool on your app's APK file:

    Linux or macOS

    SDK_ROOT_LOCATION/Android/sdk/build-tools/35.0.0/zipalign -v -c -P 16 4 APK_NAME.apk
    

    Windows (PowerShell)

    SDK_ROOT_LOCATION\Android\sdk\build-tools\35.0.0\zipalign.exe -v -c -P 16 4 APK_NAME.apk
    

    Where SDK_ROOT_LOCATION is the path to the directory where you've installed the Android SDK, and APK_NAME is the name of your app's APK file. The last line of the output will say "Verification successful" if all of the shared libraries are aligned correctly.

    If the verification failed, some shared libraries need to be realigned, so you'll need to update the packaging for those libraries, then recompile your app and retest by following the steps in this section.

Build your app with support for 16 KB devices

To support 16 KB devices, apps that use native code should complete the steps that are outlined in the following sections. If you update to AGP version 8.5.1 or higher and NDK version r28 or higher, and use 16 KB-compatible prebuilt dependencies, then apps are 16 KB compatible by default.

Update the packaging of your shared libraries

We recommend that you upgrade to AGP version 8.5.1 or higher and use uncompressed shared libraries.

AGP version 8.5.1 or higher

16 KB devices require apps that ship with uncompressed shared libraries to align them on a 16 KB zip-aligned boundary. To do this, you need to upgrade to Android Gradle Plugin (AGP) version 8.5.1 or higher. Refer to the Android Gradle plugin Upgrade Assistant section for details on the upgrade process.

AGP version 8.5 or lower

If you can't upgrade AGP to version 8.5.1 or higher, then the alternative is to switch to use compressed shared libraries. Update your Gradle configuration to have Gradle compress your shared libraries when packaging your app to avoid app installation issues with unaligned shared libraries.

Groovy

In your build.gradle file, add the following option:

android {
  ...
  packagingOptions {
      jniLibs {
        useLegacyPackaging true
      }
  }
}

Kotlin

In your build.gradle.kts file, add the following option:

android {
  ...
  packagingOptions {
      jniLibs {
        useLegacyPackaging = true
      }
  }
}

Compile your app using 16 KB ELF alignment

16 KB devices require the shared libraries' ELF segments to be aligned properly using 16 KB ELF alignment in order for your app to run.

To compile your app using 16 KB ELF alignment, complete the steps in one of the following sections depending on the version of the Android NDK that you're using.

Android NDK r28 and higher

NDK version r28 and higher compile 16 KB-aligned by default.

Android NDK r27

To support compiling 16 KB-aligned shared libraries with Android NDK version r27 and higher, you need to update your ndk-build, build.gradle, build.gradle.kts, or linker flags as follows:

ndk-build

In your Application.mk:

APP_SUPPORT_FLEXIBLE_PAGE_SIZES := true

Groovy

In your build.gradle file, set the argument -DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON:

android {
  ...
  defaultConfig {
    ...
    // This block is different from the one you use to link Gradle
    // to your CMake or ndk-build script.
    externalNativeBuild {
      // For ndk-build, instead use the ndkBuild block.
      cmake {
        // Passes optional arguments to CMake.
        arguments "-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON"
      }
    }
  }
}

Kotlin

In your build.gradle.kts file, set the argument -DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON:

android {
  ...
  defaultConfig {
    ...
    // This block is different from the one you use to link Gradle
    // to your CMake or ndk-build script.
    externalNativeBuild {
      // For ndk-build, instead use the ndkBuild block.
      cmake {
        // Passes optional arguments to CMake.
        arguments += listOf("-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON")
      }
    }
  }
}

Other build systems

Specify the following linker flags:

-Wl,-z,max-page-size=16384

Android NDK r26 and lower

To support compiling 16 KB-aligned shared libraries with Android NDK version r26 or lower, you need to update your ndk-build or cmake configuration as follows:

ndk-build

Update your Android.mk to enable 16 KB ELF alignment:

LOCAL_LDFLAGS += "-Wl,-z,max-page-size=16384"

CMake

Update your CMakeLists.txt to enable 16 KB ELF alignment:

target_link_options(${CMAKE_PROJECT_NAME} PRIVATE "-Wl,-z,max-page-size=16384")

Check for code instances that reference specific page sizes

Even if your app is 16 KB-aligned, your app can encounter errors if places in your code assume that a device is using a specific page size. To avoid this, complete the following steps:

  1. Remove any hard-coded dependencies that reference the PAGE_SIZE constant or instances in your code logic that assume that a device's page size is 4 KB (4096).

    Use getpagesize() or sysconf(_SC_PAGESIZE) instead.

  2. Look for usages of mmap() and other APIs that require page-aligned arguments and replace with alternatives where necessary.

In some cases, if your app uses PAGE_SIZE as a convenient value that isn't tied to the underlying page size, then this won't cause your app to break when used in 16 KB mode. However, if this value is passed to the kernel with mmap without MAP_FIXED, the kernel still uses an entire page, which wastes some memory. For these reasons, PAGE_SIZE is undefined when 16 KB mode is enabled on NDK r27 and higher.

If your app uses PAGE_SIZE in this way and never directly passes this value to the kernel, then instead of using PAGE_SIZE, create a new variable with a new name to reflect that it is used for other purposes and does not reflect a real memory page.

Check SDKs for 16 KB support

Many SDKs are compatible with 16 KB page sizes, especially if you build them yourself or get recent prebuilts. However, because some SDK prebuilts or SDK versions aren't 16 KB compatible, you should check the website for each SDK provider to determine which version to use with 16 KB.

Test your app in a 16 KB environment

After you build your app with support for 16 KB devices, you'll want to test your app in a 16 KB environment to see whether your app experiences any regressions. To do this, follow these steps:

  1. Set up the Android 15 SDK.

  2. Set up one of the following testing environments:

  3. Start up your test device, then run the following command to verify that it's using a 16 KB environment:

    adb shell getconf PAGE_SIZE
    

    The command should return a value of 16384.

  4. Run the following zipalign command to verify that your app is 16 KB-aligned, where APK_NAME is the name of your app's APK file:

    zipalign -c -P 16 -v 4 APK_NAME.apk
    
  5. Thoroughly test your app, focusing on any areas that might be affected by changing code instances that reference specific page sizes.

Set up the Android Emulator with a 16-KB-based, Android 15 system image

To set up a 16 KB environment using the Android Emulator, follow these steps:

  1. 16-KB-based, Android 15 emulator system images are compatible with Android Studio Jellyfish | 2023.3.1 or higher. However, for the best experience when working with 16 KB devices, use Android Studio Ladybug | 2024.2.1 or higher.

    We're always working on new features, so consider downloading newer versions or the latest preview version of Android Studio as they become available.

    Remember that you can keep your existing version of Android Studio installed, as you can install multiple versions side-by-side.

  2. In Android Studio, click Tools > SDK Manager.

  3. In the SDK Platforms tab, check Show Package Details, then expand the Android VanillaIceCream or higher section and select one or both of the following emulator system images, depending on the virtual devices you want to create:

    • Google APIs Experimental 16 KB Page Size ARM 64 v8a System Image
    • Google APIs Experimental 16 KB Page Size Intel x86_64 Atom System Image

    Download 16 KB emulator system images using the SDK Manager in Android
    Studio

  4. Click Apply > OK to download whichever system images you selected.

  5. Follow the steps to set up a virtual device for Android 15, and when prompted to select a system image, select the 16 KB system image that you downloaded. If it's not recommended automatically, you can find the 16 KB system image in the Other Images tab.

    Find the 16 KB emulator image in the Other Images
tab

  1. In the Device manager, click the 3 dots next to the 16 KB image, then click Show on Disk.
  2. In this folder, find the config.ini file.
  3. Add the following line into the config.ini file and save your changes:

    kernel.parameters = androidboot.page_shift=14
    
  4. To verify your changes, run the following command, which should return 16384:

    adb shell getconf PAGE_SIZE
    

Enable 16 KB mode on a device using developer options

Toggle the Boot with 16KB page size developer option to boot a device into 16 KB mode.

Starting with Android 15 QPR1, you can use the developer option that's available on certain devices to boot the device in 16 KB mode and perform on-device testing.

This developer option is available on the following devices:

  • Pixel 8 and 8 Pro (with Android 15 QPR1 or higher)
  • Pixel 8a (with Android 15 QPR1 or higher)