Google. Android. AppBundle. Editor
  Summary
        Enumerations | 
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        AssetPackDeliveryMode{
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      enum Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered.   | 
    
        BundletoolBuildMode
       | 
      enum Indicates the build mode when building an APK Set with Bundletool.   | 
    
        TextureCompressionFormat{
       | 
      enum The texture compression formats that can be recognized in an asset pack folder name.   | 
    
        Classes | 
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        Google. | 
      
         Provides utilities related to Android App Bundle.  | 
    
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        Google. | 
      
         Provides helper methods for accessing or persisting build-related settings.  | 
    
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        Google. | 
      
         Provides helper methods for building AssetBundles with various texture compression formats.  | 
    
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        Google. | 
      
         Contains configuration about an asset pack including its AssetPackDeliveryMode and the location on disk of the files that should be included in the pack.  | 
    
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        Google. | 
      
         Configuration for all asset packs that will be packaged in an Android App Bundle.  | 
    
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        Google. | 
      
         Helper to build Android App Bundle files suitable for publishing on Google Play Console.  | 
    
        Namespaces | 
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        Google. | 
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Enumerations
AssetPackDeliveryMode
AssetPackDeliveryMode
Indicates whether an asset pack will be included in an Android App Bundle, and if so how it is delivered.
| Properties | |
|---|---|
            DoNotPackage
           | 
          
             Do not include the corresponding asset pack in the Android App Bundle.  | 
        
            FastFollow
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             Deliver the corresponding asset pack immediately after the app is installed and potentially before it is opened.  | 
        
            InstallTime
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             Deliver the corresponding asset pack when the app is installed.  | 
        
            OnDemand
           | 
          
             Only deliver the corresponding asset pack when it is explicitly requested by the app.  | 
        
BundletoolBuildMode
BundletoolBuildMode
Indicates the build mode when building an APK Set with Bundletool.
TextureCompressionFormat
TextureCompressionFormat
The texture compression formats that can be recognized in an asset pack folder name.
| Properties | |
|---|---|
            Astc
           | 
          
             Adaptive Scalable Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/OES/OES_texture_compression_astc.txt.  | 
        
            Default
           | 
          
             No texture compression format targeting was selected or is applicable.  | 
        
            Dxt1
           | 
          
             S3 Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_compression_s3tc.txt.  | 
        
            Etc1
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             Ericsson Texture Compression. See https://en.wikipedia.org/wiki/Ericsson_Texture_Compression.  | 
        
            Etc2
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             Ericsson Texture Compression 2. See https://www.khronos.org/registry/OpenGL/specs/es/3.0/es_spec_3.0.pdf (Appendix C).  | 
        
            Pvrtc
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             PowerVR Texture Compression. See https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt.  |