Touch and input overview
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The following pages cover everything about user input, from basic touch input and
gestures, to keyboards and game controllers. You can add convenient features such as copy/paste
and spell checking to your app, and develop your own text services to offer custom
keyboards (Input Method Editors),
dictionaries, and spelling checkers that you can distribute to users as applications.
Also be sure to read the best
practices for accessibility.
Videos
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2023-02-22 UTC.
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