In Wear OS, pairing an ongoing activity with an ongoing notification adds that notification to additional surfaces within the Wear OS user interface. This lets users stay more engaged with long-running activities.
Ongoing notifications are typically used to indicate that a notification has a background task that the user is actively engaged with or is pending in some way and therefore occupying the device.
For example, a Wear OS user might use a workout app to record a run from an activity, then navigate away from that app to start some other task. When the user navigates away from the workout app, the app transitions to an ongoing notification tied to some background work to keep the user informed on their run. The notification provides the user updates and an easy way to tap back into the app.
However, to view the notification, the user has to swipe into the notification tray below the watch face and find the right notification. This isn't as convenient as on other surfaces.
With the Ongoing Activity API, an app's ongoing notification can expose information to multiple new, convenient surfaces on Wear OS to keep the user engaged.
For example, in this workout app, the information can appear on the user's watch face as a tappable running icon:
Figure 1. Activity indicator.
The Recents section of the global app launcher also lists any ongoing activities:
Figure 2. Global launcher.
The following are good situations to use an ongoing notification tied to an ongoing activity:
Figure 3. Timer: Actively counts down time and ends when the timer is paused or stopped.
Figure 4. Turn by turn navigation: Announces directions to a destination. Ends when the user reaches the destination or stops navigation.
Figure 5. Media: Plays music throughout a session. Ends immediately after the user pauses the session.
Wear creates ongoing activities automatically for media apps.
See the Ongoing Activity codelab for an in-depth example of creating ongoing activities for other kinds of apps.
Setup
To start using the Ongoing Activity API in your app, add the following
dependencies to your app's build.gradle
file:
dependencies {
implementation "androidx.wear:wear-ongoing:1.0.0"
// Includes LocusIdCompat and new Notification categories for Ongoing Activity.
implementation "androidx.core:core:1.6.0"
}
Start an ongoing activity
Get started by creating an ongoing notification and then an ongoing activity.
Create an ongoing notification
An ongoing activity is closely related to an ongoing notification. They work together to inform users of a task the user is actively engaged with or a task that is pending in some way and therefore occupying the device.
You must pair an ongoing activity with an ongoing notification. There are many benefits to linking your ongoing activity to a notification, including the following:
- Notifications are the fallback on devices that don’t support ongoing activities. The notification is the only surface your app shows while running in the background.
- On Android 11 and higher, Wear OS hides the notification in the notification tray when the app is visible as an ongoing activity on additional surfaces.
- The current implementation uses the
Notification
itself as the communication mechanism.
Create an ongoing notification using Notification.Builder.setOngoing.
Start an ongoing activity
Once you have an ongoing notification, create an ongoing activity as shown in the following sample. Check the included comments to understand each property's behavior.
Kotlin
var notificationBuilder = NotificationCompat.Builder(this, CHANNEL_ID) … .setSmallIcon(..) .setOngoing(true) val ongoingActivityStatus = Status.Builder() // Sets the text used across various surfaces. .addTemplate(mainText) .build() val ongoingActivity = OngoingActivity.Builder( applicationContext, NOTIFICATION_ID, notificationBuilder ) // Sets the animated icon that will appear on the watch face in // active mode. // If it isn't set, the watch face will use the static icon in // active mode. .setAnimatedIcon(R.drawable.ic_walk) // Sets the icon that will appear on the watch face in ambient mode. // Falls back to Notification's smallIcon if not set. // If neither is set, an Exception is thrown. .setStaticIcon(R.drawable.ic_walk) // Sets the tap/touch event so users can re-enter your app from the // other surfaces. // Falls back to Notification's contentIntent if not set. // If neither is set, an Exception is thrown. .setTouchIntent(activityPendingIntent) // Here, sets the text used for the Ongoing Activity (more // options are available for timers and stopwatches). .setStatus(ongoingActivityStatus) .build() ongoingActivity.apply(applicationContext) notificationManager.notify(NOTIFICATION_ID, builder.build())
Java
NotificationCompat.Builder notificationBuilder = NotificationCompat.Builder(this, CHANNEL_ID) … .setSmallIcon(..) .setOngoing(true); OngoingActivityStatus ongoingActivityStatus = OngoingActivityStatus.Builder() // Sets the text used across various surfaces. .addTemplate(mainText) .build(); OngoingActivity ongoingActivity = OngoingActivity.Builder( applicationContext, NOTIFICATION_ID, notificationBuilder ) // Sets the animated icon that will appear on the watch face in // active mode. // If it isn't set, the watch face will use the static icon in // active mode. .setAnimatedIcon(R.drawable.ic_walk) // Sets the icon that will appear on the watch face in ambient mode. // Falls back to Notification's smallIcon if not set. // If neither is set, an Exception is thrown. .setStaticIcon(R.drawable.ic_walk) // Sets the tap/touch event so users can re-enter your app from the // other surfaces. // Falls back to Notification's contentIntent if not set. // If neither is set, an Exception is thrown. .setTouchIntent(activityPendingIntent) // Here, sets the text used for the Ongoing Activity (more // options are available for timers and stopwatches). .setStatus(ongoingActivityStatus) .build(); ongoingActivity.apply(applicationContext); notificationManager.notify(NOTIFICATION_ID, builder.build());
The following steps call out the most important part of the previous example:
Call
.setOngoing(true)
on theNotificationCompat.Builder
and set any optional fields.Create an
OngoingActivityStatus
—or another status option, as described in the following section—to represent the text.Create an
OngoingActivity
and set a notification ID.Call
apply()
onOngoingActivity
with the context.Call
notificationManager.notify()
and pass in the same notification ID that is set in the ongoing activity to tie them together.
Status
You use the Status
to expose the current, live status of the
OngoingActivity
to the user on new surfaces, like the Recents
section of the launcher. To use the feature, use the
Status.Builder
subclass.
In most cases, you only need to add a template that represents the text you want to appear in the Recents section of the app launcher.
You can then customize how text appears with
spans using the addTemplate()
method and
specifying any dynamic parts of the text as a
Status.Part
.
The following example shows how to make the word "time" appear in red. The
example uses a
Status.StopwatchPart
to represent a stopwatch in the Recents section of the app launcher.
Kotlin
val htmlStatus = "<p>The <font color=\"red\">time</font> on your current #type# is #time#.</p>" val statusTemplate = Html.fromHtml( htmlStatus, Html.FROM_HTML_MODE_COMPACT ) // Creates a 5 minute timer. // Note the use of SystemClock.elapsedRealtime(), not System.currentTimeMillis(). val runStartTime = SystemClock.elapsedRealtime() + TimeUnit.MINUTES.toMillis(5) val status = new Status.Builder() .addTemplate(statusTemplate) .addPart("type", Status.TextPart("run")) .addPart("time", Status.StopwatchPart(runStartTime) .build()
Java
String htmlStatus = "<p>The <font color=\"red\">time</font> on your current #type# is #time#.</p>"; Spanned statusTemplate = Html.fromHtml( htmlStatus, Html.FROM_HTML_MODE_COMPACT ); // Creates a 5 minute timer. // Note the use of SystemClock.elapsedRealtime(), not System.currentTimeMillis(). Long runStartTime = SystemClock.elapsedRealtime() + TimeUnit.MINUTES.toMillis(5); Status status = new Status.Builder() .addTemplate(statusTemplate) .addPart("type", new Status.TextPart("run")) .addPart("time", new Status.StopwatchPart(runStartTime) .build();
To reference a part from the template, use the name surrounded by #
.
To produce #
in the output, use ##
in the template.
The previous example uses
HTMLCompat
to generate a CharSequence
to pass to the template, which is easier than
manually defining a Spannable
object.
Additional customizations
Beyond Status
, you can customize your ongoing activity or
notifications in the following ways. However, these customizations might not be
used, based on the OEM's implementation.
Ongoing Notification
- The category set determines the priority of the ongoing activity.
CATEGORY_CALL
: an incoming voice or video call or a similar synchronous communication requestCATEGORY_NAVIGATION
: a map or turn-by-turn navigationCATEGORY_TRANSPORT
: media transport control for playbackCATEGORY_ALARM
: an alarm or timerCATEGORY_WORKOUT
: a workout (new category)CATEGORY_LOCATION_SHARING
: temporary location sharing (new category)CATEGORY_STOPWATCH
: stopwatch (new category)
Ongoing Activity
Animated icon: a black and white vector, preferably with a transparent background. Displays on the watch face in active mode. If the animated icon is not provided, the default notification icon is used. (The default notification icon is different for every application.)
Static icon: a vector icon with transparent background. Displays on the watch face in ambient mode. If the animated icon isn't set, the static icon is used on the watch face in active mode. If this is not provided, the notification icon is used. If neither is set, an exception is thrown. (The app launcher still uses the app icon.)
OngoingActivityStatus: plain text or a
Chronometer
. Displays in the Recents section of the app launcher. If not provided, the notification “context text” is used.Touch Intent: a
PendingIntent
used to switch back to the app if the user taps on the ongoing activity icon. Displays on the watch face or on the launcher item. It can be different from the original intent used to launch the app. If not provided, the notification’s content intent is used. If neither is set an exception is thrown.LocusId
: ID that assigns the launcher shortcut that the ongoing activity corresponds to. Displays on the launcher in the Recents section while the activity is ongoing. If not provided, the launcher hides all app items in the Recents section from the same package and only shows the ongoing activity.Ongoing Activity ID: ID used to disambiguate calls to
fromExistingOngoingActivity()
when an application has more than one ongoing activity.
Update an ongoing activity
In most cases, developers create a new ongoing notification and a new
ongoing activity when they need to update the data on the screen. However, the
Ongoing Activity API also offers helper methods to update an
OngoingActivity
if you want to retain an instance rather than recreate it.
If the app is running in the background, it can send updates to the Ongoing Activity API. However, don't do this too frequently, because the update method ignores calls that are too close to each other. A few updates per minute is reasonable.
To update the ongoing activity and the posted notification, use the object you
created before and call update()
, as shown in the following example:
Kotlin
ongoingActivity.update(context, newStatus)
Java
ongoingActivity.update(context, newStatus);
As a convenience, there is a static method to create an ongoing activity.
Kotlin
OngoingActivity.recoverOngoingActivity(context) .update(context, newStatus)
Java
OngoingActivity.recoverOngoingActivity(context) .update(context, newStatus);
Stop an ongoing activity
When the app is finished running as an ongoing activity, it only needs to cancel the ongoing notification.
You can also choose to cancel the notification or ongoing activity when it comes to the foreground, then recreate them when going back into the background, but this is not required.
Pause an ongoing activity
If your app has an explicit stop action, continue the ongoing activity after it is unpaused. For an app without an explicit stop action, end the activity when it is paused.
Best practices
Remember the following things when working with the Ongoing Activity API:
- Call
ongoingActivity.apply(context)
before callingnotificationManager.notify(...)
. Set a static icon for your Ongoing Activity, either explicitly or as a fallback via the notification. If you don't, you get an
IllegalArgumentException
.Use black and white vector icons with transparent backgrounds.
Set a touch intent for your ongoing activity, either explicitly or as a fallback using the notification. If you don't, you get an
IllegalArgumentException
.For
NotificationCompat
, use the Core AndroidX librarycore:1.5.0-alpha05+
, which includes theLocusIdCompat
and the new categories for workout, stopwatch, and location sharing.If your app has more than one
MAIN LAUNCHER
activity declared in the manifest, publish a dynamic shortcut and associate it with your ongoing activity usingLocusId
.
Publish media notifications when playing media on Wear OS devices
If media content is playing on a Wear OS device, publish a media notification. This lets the system create the corresponding ongoing activity.
If you are using Media3, the notification is published automatically. If you
create you notification manually, it should use the
MediaStyleNotificationHelper.MediaStyle
,
and the corresponding MediaSession
should have its
session activity
populated.
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