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The samples and plug-ins for Google Play Games on PC demonstrate the SDK integrations
for certification and configuration of games in the PC environment.
AGDKTunnel
AGDKTunnel
is derived from the NDK sample Endless Tunnel. AGDKTunnel demonstrates the
following Google Play Games on PC SDK integrations:
Google Play Games Services for Play identity and cloud save
Input SDK for Google Play Games on PC
Enable build for Google Play Games on PC
Build variants are used to differentiate between the default (mobile) platform
and the PC platform. To build AGDKTunnel to run in Google Play Games on PC,
follow these steps:
Go to Build > Select Build Variant and select the playGamesPC build variant.
(Optional) Enable Google Play Games Services to turn on cloud save on mobile and PC.
(Optional) Enable Play Asset Delivery API to deliver DXT1 compressed texture assets.
Enable Google Play Games Services
Google Play Games Services (PGS) is used for sign-in and cloud save.
To enable these features, do the following:
Rename the AGDKTunnel package to a name of your choosing.
Create an application on the Google Play Console and follow the steps
to set up Google Play Games Services using your package name.
Replace the game_services_project_id string value in
app/src/main/res/values/strings.xml with the ID of your project in the
Google Play Console.
Trivial Kart
A sample game demonstrating use of Google Play technologies on
Android with the Unity engine.
For Google Play Games on PC, the game demonstrates:
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2024-09-19 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-19 UTC."],[],[],null,["# Samples and plug-ins\n\nThe samples and plug-ins for Google Play Games on PC demonstrate the SDK integrations\nfor certification and configuration of games in the PC environment.\n\nAGDKTunnel\n----------\n\n[AGDKTunnel](https://github.com/android/games-samples/tree/main/agdk/agdktunnel)\nis derived from the NDK sample Endless Tunnel. AGDKTunnel demonstrates the\nfollowing Google Play Games on PC SDK integrations:\n\n- Google Play Games Services for Play identity and cloud save\n- Input SDK for Google Play Games on PC\n\n### Enable build for Google Play Games on PC\n\nBuild variants are used to differentiate between the default (mobile) platform\nand the PC platform. To build AGDKTunnel to run in Google Play Games on PC,\nfollow these steps:\n\n1. Go to **Build \\\u003e Select Build Variant** and select the **playGamesPC** build variant.\n2. (Optional) Enable **Google Play Games Services** to turn on cloud save on mobile and PC.\n3. (Optional) Enable **Play Asset Delivery API** to deliver DXT1 compressed texture assets.\n\n### Enable Google Play Games Services\n\nGoogle Play Games Services (PGS) is used for sign-in and cloud save.\nTo enable these features, do the following:\n\n1. Rename the AGDKTunnel package to a name of your choosing.\n2. Create an application on the Google Play Console and follow the steps to set up Google Play Games Services using your package name.\n3. Replace the `game_services_project_id` string value in `app/src/main/res/values/strings.xml` with the ID of your project in the Google Play Console.\n\nTrivial Kart\n------------\n\nA sample game demonstrating use of Google Play technologies on\nAndroid with the Unity engine.\nFor Google Play Games on PC, the game demonstrates:\n\n- [Google Play Games Services](/games/pgs/overview) for sign-in, achievements, leaderboards, friends, and cloud save\n- [Play Integrity](/google/play/integrity/overview) for receiving integrity signals about device integrity and Play license status\n- The Input SDK for Google Play Games on PC\n\nSee the [trivialkart-unity](https://github.com/android/games-samples/tree/main/trivialkart/trivialkart-unity) sample for configuration information.\n\nGoogle Play Games Unity plug-ins\n--------------------------------\n\n### Platform utils\n\nThe [platform_utils_package](https://github.com/android/games-samples/tree/main/googleplaygamesforpc/unity_projects/platform_utils_package)\nis a tool for automating routines\nfor Google Play Games on PC with Unity. The package includes the following features:\n\n- GPG platform define script: Adds a UNITY_ANDROID_x86_64 define to the list of custom defines within Player settings\n- Asset importer script: Sets every imported texture to a chosen texture compression (DXTC by default)\n- Window options: Sets window options available under **Tools \\\u003e GPG Settings**\n\n### Input capture\n\nThe [input-capture_package](https://github.com/android/games-samples/tree/main/googleplaygamesforpc/unity_projects/input_capture_package)\ndemonstrates mouse input capture features:\n\n- [Mouse input capture](/games/playgames/input-mouse#capture_mouse_input) with Spacebar toggle\n- Mouse button state events\n- Mouse scroll events\n- Screen geometry detection"]]