Added in API level 1

LightingColorFilter

open class LightingColorFilter : ColorFilter
kotlin.Any
   ↳ android.graphics.ColorFilter
   ↳ android.graphics.LightingColorFilter

A color filter that can be used to simulate simple lighting effects. A LightingColorFilter is defined by two parameters, one used to multiply the source color (called colorMultiply) and one used to add to the source color (called colorAdd). The alpha channel is left untouched by this color filter. Given a source color RGB, the resulting R'G'B' color is computed thusly:

R' = R * colorMultiply.R + colorAdd.R
  G' = G * colorMultiply.G + colorAdd.G
  B' = B * colorMultiply.B + colorAdd.B
  
The result is pinned to the [0..255] range for each channel.

Summary

Public constructors

Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color.

Public methods
open Int

Returns the RGB color that will be added to the source color when the color filter is applied.

open Int

Returns the RGB color used to multiply the source color when the color filter is applied.

Public constructors

LightingColorFilter

Added in API level 1
LightingColorFilter(
    mul: Int,
    add: Int)

Create a colorfilter that multiplies the RGB channels by one color, and then adds a second color. The alpha components of the mul and add arguments are ignored.

Public methods

getColorAdd

Added in API level 26
open fun getColorAdd(): Int

Returns the RGB color that will be added to the source color when the color filter is applied.

getColorMultiply

Added in API level 26
open fun getColorMultiply(): Int

Returns the RGB color used to multiply the source color when the color filter is applied.