NoiseSuppressor
open class NoiseSuppressor : AudioEffect
Noise Suppressor (NS).
Noise suppression (NS) is an audio pre-processor which removes background noise from the captured signal. The component of the signal considered as noise can be either stationary (car/airplane engine, AC system) or non-stationary (other peoples conversations, car horn) for more advanced implementations.
NS is mostly used by voice communication applications (voice chat, video conferencing, SIP calls).
An application creates a NoiseSuppressor object to instantiate and control an NS engine in the audio framework.
To attach the NoiseSuppressor to a particular android.media.AudioRecord
, specify the audio session ID of this AudioRecord when creating the NoiseSuppressor. The audio session is retrieved by calling android.media.AudioRecord#getAudioSessionId()
on the AudioRecord instance.
On some devices, NS can be inserted by default in the capture path by the platform according to the android.media.MediaRecorder.AudioSource
used. The application should call NoiseSuppressor.getEnable() after creating the NS to check the default NS activation state on a particular AudioRecord session.
See android.media.audiofx.AudioEffect
class for more details on controlling audio effects.
Summary
Inherited constants |
From class AudioEffect
String |
ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION
Intent to signal to the effect control application or service that an audio session is closed and that effects should not be applied anymore.
The effect control application receiving this intent will delete all effects on this session and store current settings in package specific storage.
The calling package name is indicated by the EXTRA_PACKAGE_NAME extra and the audio session ID by the EXTRA_AUDIO_SESSION extra. Both extras are mandatory.
It is good practice for applications to broadcast this intent when music playback stops and/or when exiting to free system resources consumed by audio effect engines.
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String |
ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL
Intent to launch an audio effect control panel UI.
The goal of this intent is to enable separate implementations of music/media player applications and audio effect control application or services. This will allow platform vendors to offer more advanced control options for standard effects or control for platform specific effects.
The intent carries a number of extras used by the player application to communicate necessary pieces of information to the control panel application.
The calling application must use the android.app.Activity#startActivityForResult(Intent, int) method to launch the control panel so that its package name is indicated and used by the control panel application to keep track of changes for this particular application.
The EXTRA_AUDIO_SESSION extra will indicate an audio session to which the audio effects should be applied. If no audio session is specified, either one of the follownig will happen:
- If an audio session was previously opened by the calling application with ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION intent, the effect changes will be applied to that session.
- If no audio session is opened, the changes will be stored in the package specific storage area and applied whenever a new audio session is opened by this application.
The EXTRA_CONTENT_TYPE extra will help the control panel application customize both the UI layout and the default audio effect settings if none are already stored for the calling application.
|
String |
ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION
Intent to signal to the effect control application or service that a new audio session is opened and requires audio effects to be applied.
This is different from ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL in that no UI should be displayed in this case. Music player applications can broadcast this intent before starting playback to make sure that any audio effect settings previously selected by the user are applied.
The effect control application receiving this intent will look for previously stored settings for the calling application, create all required audio effects and apply the effect settings to the specified audio session.
The calling package name is indicated by the EXTRA_PACKAGE_NAME extra and the audio session ID by the EXTRA_AUDIO_SESSION extra. Both extras are mandatory.
If no stored settings are found for the calling application, default settings for the content type indicated by EXTRA_CONTENT_TYPE will be applied. The default settings for a given content type are platform specific.
|
Int |
ALREADY_EXISTS
Internal operation status. Not returned by any method.
|
Int |
CONTENT_TYPE_GAME
Value for EXTRA_CONTENT_TYPE when the type of content played is game audio
|
Int |
CONTENT_TYPE_MOVIE
Value for EXTRA_CONTENT_TYPE when the type of content played is video or movie
|
Int |
CONTENT_TYPE_MUSIC
Value for EXTRA_CONTENT_TYPE when the type of content played is music
|
Int |
CONTENT_TYPE_VOICE
Value for EXTRA_CONTENT_TYPE when the type of content played is voice audio
|
String |
EFFECT_AUXILIARY
Effect connection mode is auxiliary.
Auxiliary effects must be created on session 0 (global output mix). In order for a MediaPlayer or AudioTrack to be fed into this effect, they must be explicitely attached to this effect and a send level must be specified.
Use the effect ID returned by getId() to designate this particular effect when attaching it to the MediaPlayer or AudioTrack.
|
String |
EFFECT_INSERT
Effect connection mode is insert. Specifying an audio session ID when creating the effect will insert this effect after all players in the same audio session.
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String |
EFFECT_POST_PROCESSING
Effect connection mode is post processing. The audio post processing effects are attached to an audio output stream or device
|
String |
EFFECT_PRE_PROCESSING
Effect connection mode is pre processing. The audio pre processing effects are attached to an audio input stream or device
|
Int |
ERROR
Unspecified error.
|
Int |
ERROR_BAD_VALUE
Operation failed due to bad parameter value.
|
Int |
ERROR_DEAD_OBJECT
Operation failed due to dead remote object.
|
Int |
ERROR_INVALID_OPERATION
Operation failed because it was requested in wrong state.
|
Int |
ERROR_NO_INIT
Operation failed due to bad object initialization.
|
Int |
ERROR_NO_MEMORY
Operation failed due to lack of memory.
|
String |
EXTRA_AUDIO_SESSION
Contains the ID of the audio session the effects should be applied to.
This extra is for use with ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL , ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION and ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION intents.
The extra value is of type int and is the audio session ID.
|
String |
EXTRA_CONTENT_TYPE
Indicates which type of content is played by the application.
This extra is for use with ACTION_DISPLAY_AUDIO_EFFECT_CONTROL_PANEL and ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION intents.
This information is used by the effect control application to customize UI and select appropriate default effect settings. The content type is one of the following:
If omitted, the content type defaults to CONTENT_TYPE_MUSIC .
|
String |
EXTRA_PACKAGE_NAME
Contains the package name of the calling application.
This extra is for use with ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION and ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION intents.
The extra value is a string containing the full package name.
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Int |
SUCCESS
Successful operation.
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Public methods |
open static NoiseSuppressor! |
Creates a NoiseSuppressor and attaches it to the AudioRecord on the audio session specified.
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open static Boolean |
Checks if the device implements noise suppression.
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Public methods
create
open static fun create(audioSession: Int): NoiseSuppressor!
Creates a NoiseSuppressor and attaches it to the AudioRecord on the audio session specified.
Parameters |
audioSession |
Int: system wide unique audio session identifier. The NoiseSuppressor will be applied to the AudioRecord with the same audio session. |
Return |
NoiseSuppressor! |
NoiseSuppressor created or null if the device does not implement noise suppression. |
isAvailable
open static fun isAvailable(): Boolean
Checks if the device implements noise suppression.
Return |
Boolean |
true if the device implements noise suppression, false otherwise. |