RippleDrawable
  public
  
  
  
  class
  RippleDrawable
  
  
  
  
  
  
  
    extends LayerDrawable
  
  
  
  
  
  
| java.lang.Object | |||
| ↳ | android.graphics.drawable.Drawable | ||
| ↳ | android.graphics.drawable.LayerDrawable | ||
| ↳ | android.graphics.drawable.RippleDrawable | ||
Drawable that shows a ripple effect in response to state changes. The
 anchoring position of the ripple for a given state may be specified by
 calling setHotspot(float, float) with the corresponding state
 attribute identifier.
 
 A touch feedback drawable may contain multiple child layers, including a
 special mask layer that is not drawn to the screen. A single layer may be
 set as the mask from XML by specifying its android:id value as
 R.id.mask. At run time, a single layer may be set as the
 mask using setId(..., android.R.id.mask) or an existing mask layer
 may be replaced using setDrawableByLayerId(android.R.id.mask, ...).
 
 <!-- A red ripple masked against an opaque rectangle. -->
 <ripple android:color="#ffff0000">
   <item android:id="@android:id/mask"
         android:drawable="@android:color/white" />
 </ripple>
 If a mask layer is set, the ripple effect will be masked against that layer before it is drawn over the composite of the remaining child layers.
If no mask layer is set, the ripple effect is masked against the composite of the child layers.
 <!-- A green ripple drawn atop a black rectangle. -->
 <ripple android:color="#ff00ff00">
   <item android:drawable="@android:color/black" />
 </ripple>
 <!-- A blue ripple drawn atop a drawable resource. -->
 <ripple android:color="#ff0000ff">
   <item android:drawable="@drawable/my_drawable" />
 </ripple>
 If no child layers or mask is specified and the ripple is set as a View background, the ripple will be drawn atop the first available parent background within the View's hierarchy. In this case, the drawing region may extend outside of the Drawable bounds.
 <!-- An unbounded red ripple. -->
 <ripple android:color="#ffff0000" />
 Summary
| XML attributes | |
|---|---|
| android:color | The color to use for ripple effects. | 
| android:effectColor | Secondary color of the ripple effect. | 
| android:radius | The radius of the ripple when fully expanded. | 
| Inherited XML attributes | |
|---|---|
| Constants | |
|---|---|
| int | RADIUS_AUTORadius value that specifies the ripple radius should be computed based on the size of the ripple's container. | 
| Inherited constants | 
|---|
| Public constructors | |
|---|---|
| 
      RippleDrawable(ColorStateList color, Drawable content, Drawable mask)
      Creates a new ripple drawable with the specified ripple color and optional content and mask drawables. | |
| Public methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      applyTheme(Resources.Theme t)
      Applies the specified theme to this Drawable and its children. | 
| 
        
        
        
        
        
        boolean | 
      canApplyTheme()
       | 
| 
        
        
        
        
        
        void | 
      draw(Canvas canvas)
      Optimized for drawing ripples with a mask layer and optional content. | 
| 
        
        
        
        
        
        Drawable.ConstantState | 
      getConstantState()
      Return a  | 
| 
        
        
        
        
        
        Rect | 
      getDirtyBounds()
      Return the drawable's dirty bounds Rect. | 
| 
        
        
        
        
        
        ColorStateList | 
      getEffectColor()
       | 
| 
        
        
        
        
        
        void | 
      getHotspotBounds(Rect outRect)
      Populates  | 
| 
        
        
        
        
        
        int | 
      getOpacity()
      This method is deprecated. This method is no longer used in graphics optimizations | 
| 
        
        
        
        
        
        void | 
      getOutline(Outline outline)
      Populates  | 
| 
        
        
        
        
        
        int | 
      getRadius()
       | 
| 
        
        
        
        
        
        boolean | 
      hasFocusStateSpecified()
      Indicates whether this drawable has at least one state spec explicitly
 specifying  | 
| 
        
        
        
        
        
        void | 
      inflate(Resources r, XmlPullParser parser, AttributeSet attrs, Resources.Theme theme)
      Inflate this Drawable from an XML resource optionally styled by a theme. | 
| 
        
        
        
        
        
        void | 
      invalidateSelf()
      Use the current  | 
| 
        
        
        
        
        
        boolean | 
      isStateful()
      Indicates whether this drawable will change its appearance based on state. | 
| 
        
        
        
        
        
        void | 
      jumpToCurrentState()
      If this Drawable does transition animations between states, ask that it immediately jump to the current state and skip any active animations. | 
| 
        
        
        
        
        
        Drawable | 
      mutate()
      Make this drawable mutable. | 
| 
        
        
        
        
        
        void | 
      setColor(ColorStateList color)
      Sets the ripple color. | 
| 
        
        
        
        
        
        boolean | 
      setDrawableByLayerId(int id, Drawable drawable)
      Replaces the  | 
| 
        
        
        
        
        
        void | 
      setEffectColor(ColorStateList color)
      Sets the ripple effect color. | 
| 
        
        
        
        
        
        void | 
      setHotspot(float x, float y)
      Specifies the hotspot's location within the drawable. | 
| 
        
        
        
        
        
        void | 
      setHotspotBounds(int left, int top, int right, int bottom)
      Sets the bounds to which the hotspot is constrained, if they should be different from the drawable bounds. | 
| 
        
        
        
        
        
        void | 
      setPaddingMode(int mode)
      Specifies how layer padding should affect the bounds of subsequent layers. | 
| 
        
        
        
        
        
        void | 
      setRadius(int radius)
      Sets the radius in pixels of the fully expanded ripple. | 
| 
        
        
        
        
        
        boolean | 
      setVisible(boolean visible, boolean restart)
      Set whether this Drawable is visible. | 
| Protected methods | |
|---|---|
| 
        
        
        
        
        
        void | 
      onBoundsChange(Rect bounds)
      Override this in your subclass to change appearance if you vary based on the bounds. | 
| 
        
        
        
        
        
        boolean | 
      onStateChange(int[] stateSet)
      Override this in your subclass to change appearance if you recognize the specified state. | 
| Inherited methods | |
|---|---|
XML attributes
android:color
The color to use for ripple effects. This attribute is required.
May be a color value, in the form of "#rgb",
 "#argb", "#rrggbb", or
 "#aarrggbb".
Related methods:
android:effectColor
Secondary color of the ripple effect.
May be a color value, in the form of "#rgb",
 "#argb", "#rrggbb", or
 "#aarrggbb".
Related methods:
android:radius
The radius of the ripple when fully expanded. By default, the radius is computed based on the size of the ripple's container.
May be a dimension value, which is a floating point number appended with a
 unit such as "14.5sp".
 Available units are: px (pixels), dp (density-independent pixels),
 sp (scaled pixels based on preferred font size), in (inches), and
 mm (millimeters).
Related methods:
Constants
RADIUS_AUTO
public static final int RADIUS_AUTO
Radius value that specifies the ripple radius should be computed based on the size of the ripple's container.
Constant Value: -1 (0xffffffff)
Public constructors
RippleDrawable
public RippleDrawable (ColorStateList color, Drawable content, Drawable mask)
Creates a new ripple drawable with the specified ripple color and optional content and mask drawables.
| Parameters | |
|---|---|
| color | ColorStateList: The ripple color
 This value cannot benull. | 
| content | Drawable: The content drawable, may benull | 
| mask | Drawable: The mask drawable, may benull | 
Public methods
applyTheme
public void applyTheme (Resources.Theme t)
Applies the specified theme to this Drawable and its children.
| Parameters | |
|---|---|
| t | Resources.Theme: This value cannot benull. | 
draw
public void draw (Canvas canvas)
Optimized for drawing ripples with a mask layer and optional content.
| Parameters | |
|---|---|
| canvas | Canvas: This value cannot benull. | 
getConstantState
public Drawable.ConstantState getConstantState ()
Return a ConstantState instance that holds the shared state of this Drawable.
| Returns | |
|---|---|
| Drawable.ConstantState | The ConstantState associated to that Drawable.
 This value may be null. | 
getDirtyBounds
public Rect getDirtyBounds ()
Return the drawable's dirty bounds Rect. Note: for efficiency, the returned object may be the same object stored in the drawable (though this is not guaranteed).
By default, this returns the full drawable bounds. Custom drawables may override this method to perform more precise invalidation.
| Returns | |
|---|---|
| Rect | The dirty bounds of this drawable
 This value cannot be null. | 
getEffectColor
public ColorStateList getEffectColor ()
| Returns | |
|---|---|
| ColorStateList | The ripple effect color as a color state list.
 This value cannot be null. | 
getHotspotBounds
public void getHotspotBounds (Rect outRect)
Populates outRect with the hotspot bounds.
| Parameters | |
|---|---|
| outRect | Rect: the rect to populate with the hotspot bounds
 This value cannot benull. | 
getOpacity
public int getOpacity ()
      This method is deprecated.
    This method is no longer used in graphics optimizations
  
Return the opacity/transparency of this Drawable.  The returned value is
 one of the abstract format constants in
 PixelFormat:
 PixelFormat.UNKNOWN,
 PixelFormat.TRANSLUCENT,
 PixelFormat.TRANSPARENT, or
 PixelFormat.OPAQUE.
 
An OPAQUE drawable is one that draws all all content within its bounds, completely covering anything behind the drawable. A TRANSPARENT drawable is one that draws nothing within its bounds, allowing everything behind it to show through. A TRANSLUCENT drawable is a drawable in any other state, where the drawable will draw some, but not all, of the content within its bounds and at least some content behind the drawable will be visible. If the visibility of the drawable's contents cannot be determined, the safest/best return value is TRANSLUCENT.
Generally a Drawable should be as conservative as possible with the
 value it returns.  For example, if it contains multiple child drawables
 and only shows one of them at a time, if only one of the children is
 TRANSLUCENT and the others are OPAQUE then TRANSLUCENT should be
 returned.  You can use the method resolveOpacity(int, int) to perform a
 standard reduction of two opacities to the appropriate single output.
 
Note that the returned value does not necessarily take into account a
 custom alpha or color filter that has been applied by the client through
 the setAlpha(int) or setColorFilter(ColorFilter) methods. Some subclasses,
 such as BitmapDrawable, ColorDrawable, and GradientDrawable,
 do account for the value of setAlpha(int), but the general behavior is dependent
 upon the implementation of the subclass.
| Returns | |
|---|---|
| int | int The opacity class of the Drawable.
 Value is PixelFormat.UNKNOWN,PixelFormat.TRANSLUCENT,PixelFormat.TRANSPARENT, orPixelFormat.OPAQUE | 
getOutline
public void getOutline (Outline outline)
Populates outline with the first available layer outline,
 excluding the mask layer.
| Parameters | |
|---|---|
| outline | Outline: Outline in which to place the first available layer outline
 This value cannot benull. | 
getRadius
public int getRadius ()
Related XML Attributes:
| Returns | |
|---|---|
| int | the radius in pixels of the fully expanded ripple if an explicit
         radius has been set, or RADIUS_AUTOif the radius is
         computed based on the container size | 
hasFocusStateSpecified
public boolean hasFocusStateSpecified ()
Indicates whether this drawable has at least one state spec explicitly
 specifying R.attr.state_focused.
 
Note: A View uses a Drawable instance as its background and it
 changes its appearance based on a state. On keyboard devices, it should
 specify its R.attr.state_focused to make sure the user
 knows which view is holding the focus.
| Returns | |
|---|---|
| boolean | trueifR.attr.state_focusedis specified
 for this drawable. | 
inflate
public void inflate (Resources r, XmlPullParser parser, AttributeSet attrs, Resources.Theme theme)
Inflate this Drawable from an XML resource optionally styled by a theme. This can't be called more than once for each Drawable. Note that framework may have called this once to create the Drawable instance from XML resource.
| Parameters | |
|---|---|
| r | Resources: This value cannot benull. | 
| parser | XmlPullParser: This value cannot benull. | 
| attrs | AttributeSet: This value cannot benull. | 
| theme | Resources.Theme: This value may benull. | 
| Throws | |
|---|---|
| IOException | |
| XmlPullParserException | |
invalidateSelf
public void invalidateSelf ()
Use the current Callback implementation to have this Drawable
 redrawn.  Does nothing if there is no Callback attached to the
 Drawable.
isStateful
public boolean isStateful ()
Indicates whether this drawable will change its appearance based on state. Clients can use this to determine whether it is necessary to calculate their state and call setState.
| Returns | |
|---|---|
| boolean | True if this drawable changes its appearance based on state, false otherwise. | 
jumpToCurrentState
public void jumpToCurrentState ()
If this Drawable does transition animations between states, ask that it immediately jump to the current state and skip any active animations.
mutate
public Drawable mutate ()
Make this drawable mutable. This operation cannot be reversed. A mutable drawable is guaranteed to not share its state with any other drawable. This is especially useful when you need to modify properties of drawables loaded from resources. By default, all drawables instances loaded from the same resource share a common state; if you modify the state of one instance, all the other instances will receive the same modification. Calling this method on a mutable Drawable will have no effect.
| Returns | |
|---|---|
| Drawable | This drawable.
 This value cannot be null. | 
setColor
public void setColor (ColorStateList color)
Sets the ripple color.
Related XML Attributes:
| Parameters | |
|---|---|
| color | ColorStateList: Ripple color as a color state list.
 This value cannot benull. | 
setDrawableByLayerId
public boolean setDrawableByLayerId (int id, 
                Drawable drawable)Replaces the Drawable for the layer with the given id.
| Parameters | |
|---|---|
| id | int: The layer ID to search for. | 
| drawable | Drawable: The replacementDrawable. | 
| Returns | |
|---|---|
| boolean | Whether the Drawablewas replaced (could return false if
         the id was not found). | 
setEffectColor
public void setEffectColor (ColorStateList color)
Sets the ripple effect color.
Related XML Attributes:
| Parameters | |
|---|---|
| color | ColorStateList: Ripple color as a color state list.
 This value cannot benull. | 
setHotspot
public void setHotspot (float x, 
                float y)Specifies the hotspot's location within the drawable.
| Parameters | |
|---|---|
| x | float: The X coordinate of the center of the hotspot | 
| y | float: The Y coordinate of the center of the hotspot | 
setHotspotBounds
public void setHotspotBounds (int left, 
                int top, 
                int right, 
                int bottom)Sets the bounds to which the hotspot is constrained, if they should be different from the drawable bounds.
| Parameters | |
|---|---|
| left | int: position in pixels of the left bound | 
| top | int: position in pixels of the top bound | 
| right | int: position in pixels of the right bound | 
| bottom | int: position in pixels of the bottom bound | 
setPaddingMode
public void setPaddingMode (int mode)
Specifies how layer padding should affect the bounds of subsequent
 layers. The default and recommended value for RippleDrawable is
 LayerDrawable.PADDING_MODE_STACK.
| Parameters | |
|---|---|
| mode | int: padding mode, one of:
 | 
See also:
setRadius
public void setRadius (int radius)
Sets the radius in pixels of the fully expanded ripple.
Related XML Attributes:
| Parameters | |
|---|---|
| radius | int: ripple radius in pixels, orRADIUS_AUTOto
               compute the radius based on the container size | 
setVisible
public boolean setVisible (boolean visible, 
                boolean restart)Set whether this Drawable is visible. This generally does not impact the Drawable's behavior, but is a hint that can be used by some Drawables, for example, to decide whether run animations.
| Parameters | |
|---|---|
| visible | boolean: Set to true if visible, false if not. | 
| restart | boolean: You can supply true here to force the drawable to behave
                as if it has just become visible, even if it had last
                been set visible.  Used for example to force animations
                to restart. | 
| Returns | |
|---|---|
| boolean | boolean Returns true if the new visibility is different than its previous state. | 
Protected methods
onBoundsChange
protected void onBoundsChange (Rect bounds)
Override this in your subclass to change appearance if you vary based on the bounds.
| Parameters | |
|---|---|
| bounds | Rect: This value cannot benull. | 
onStateChange
protected boolean onStateChange (int[] stateSet)
Override this in your subclass to change appearance if you recognize the specified state.
| Parameters | |
|---|---|
| stateSet | int: This value cannot benull. | 
| Returns | |
|---|---|
| boolean | Returns true if the state change has caused the appearance of the Drawable to change (that is, it needs to be drawn), else false if it looks the same and there is no need to redraw it since its last state. | 
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Last updated 2025-02-10 UTC.
