Choreographer
  public
  
  final
  
  class
  Choreographer
  
    extends Object
  
  
  
  
  
  
| java.lang.Object | |
| ↳ | android.view.Choreographer | 
Coordinates the timing of animations, input and drawing.
The choreographer receives timing pulses (such as vertical synchronization) from the display subsystem then schedules work to occur as part of rendering the next display frame.
Applications typically interact with the choreographer indirectly using higher level abstractions in the animation framework or the view hierarchy. Here are some examples of things you can do using the higher-level APIs.
- To post an animation to be processed on a regular time basis synchronized with
 display frame rendering, use ValueAnimator.start().
- To post a Runnableto be invoked once at the beginning of the next display frame, useView.postOnAnimation.
- To post a Runnableto be invoked once at the beginning of the next display frame after a delay, useView.postOnAnimationDelayed.
- To post a call to View.invalidate()to occur once at the beginning of the next display frame, useView.postInvalidateOnAnimation()orView.postInvalidateOnAnimation(int, int, int, int).
- To ensure that the contents of a Viewscroll smoothly and are drawn in sync with display frame rendering, do nothing. This already happens automatically.View.onDrawwill be called at the appropriate time.
However, there are a few cases where you might want to use the functions of the choreographer directly in your application. Here are some examples.
- If your application does its rendering in a different thread, possibly using GL,
 or does not use the animation framework or view hierarchy at all
 and you want to ensure that it is appropriately synchronized with the display, then use
 Choreographer.postFrameCallback.
- ... and that's about it.
 Each Looper thread has its own choreographer.  Other threads can
 post callbacks to run on the choreographer but they will run on the Looper
 to which the choreographer belongs.
 
Summary
| Nested classes | |
|---|---|
| 
        
        
        
        
        interface | Choreographer.FrameCallbackImplement this interface to receive a callback when a new display frame is being rendered. | 
| 
        
        
        
        
        class | Choreographer.FrameDataThe payload for  | 
| 
        
        
        
        
        class | Choreographer.FrameTimelineHolds data that describes one possible VSync frame event to render at. | 
| 
        
        
        
        
        interface | Choreographer.VsyncCallbackImplement this interface to receive a callback to start the next frame. | 
| Public methods | |
|---|---|
| 
        
        
        static
        
        
        Choreographer | 
      getInstance()
      Gets the choreographer for the calling thread. | 
| 
        
        
        
        
        
        void | 
      postFrameCallback(Choreographer.FrameCallback callback)
      Posts a frame callback to run on the next frame. | 
| 
        
        
        
        
        
        void | 
      postFrameCallbackDelayed(Choreographer.FrameCallback callback, long delayMillis)
      Posts a frame callback to run on the next frame after the specified delay. | 
| 
        
        
        
        
        
        void | 
      postVsyncCallback(Choreographer.VsyncCallback callback)
      Posts a vsync callback to run on the next frame. | 
| 
        
        
        
        
        
        void | 
      removeFrameCallback(Choreographer.FrameCallback callback)
      Removes a previously posted frame callback. | 
| 
        
        
        
        
        
        void | 
      removeVsyncCallback(Choreographer.VsyncCallback callback)
      Removes a previously posted vsync callback. | 
| Inherited methods | |
|---|---|
Public methods
getInstance
public static Choreographer getInstance ()
Gets the choreographer for the calling thread.  Must be called from
 a thread that already has a Looper associated with it.
| Returns | |
|---|---|
| Choreographer | The choreographer for this thread. | 
| Throws | |
|---|---|
| IllegalStateException | if the thread does not have a looper. | 
postFrameCallback
public void postFrameCallback (Choreographer.FrameCallback callback)
Posts a frame callback to run on the next frame.
The callback runs once then is automatically removed.
| Parameters | |
|---|---|
| callback | Choreographer.FrameCallback: The frame callback to run during the next frame. | 
postFrameCallbackDelayed
public void postFrameCallbackDelayed (Choreographer.FrameCallback callback, long delayMillis)
Posts a frame callback to run on the next frame after the specified delay.
The callback runs once then is automatically removed.
| Parameters | |
|---|---|
| callback | Choreographer.FrameCallback: The frame callback to run during the next frame. | 
| delayMillis | long: The delay time in milliseconds. | 
postVsyncCallback
public void postVsyncCallback (Choreographer.VsyncCallback callback)
Posts a vsync callback to run on the next frame.
The callback runs once then is automatically removed.
| Parameters | |
|---|---|
| callback | Choreographer.VsyncCallback: The vsync callback to run during the next frame.
 This value cannot benull. | 
See also:
removeFrameCallback
public void removeFrameCallback (Choreographer.FrameCallback callback)
Removes a previously posted frame callback.
| Parameters | |
|---|---|
| callback | Choreographer.FrameCallback: The frame callback to remove. | 
removeVsyncCallback
public void removeVsyncCallback (Choreographer.VsyncCallback callback)
Removes a previously posted vsync callback.
| Parameters | |
|---|---|
| callback | Choreographer.VsyncCallback: The vsync callback to remove.
 This value may benull. | 
See also:
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Last updated 2025-02-10 UTC.
