An immutable 2D floating-point offset.

Generally speaking, Offsets can be interpreted in two ways:

  1. As representing a point in Cartesian space a specified distance from a separately-maintained origin. For example, the top-left position of children in the RenderBox protocol is typically represented as an Offset from the top left of the parent box.

  2. As a vector that can be applied to coordinates. For example, when painting a RenderObject, the parent is passed an Offset from the screen's origin which it can add to the offsets of its children to find the Offset from the screen's origin to each of the children.

Because a particular Offset can be interpreted as one sense at one time then as the other sense at a later time, the same class is used for both senses.

See also:

  • Size, which represents a vector describing the size of a rectangle.

Creates an offset. The first argument sets x, the horizontal component, and the second sets y, the vertical component.

Summary

Nested types

Public companion properties

Offset

An offset with infinite x and y components.

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Offset

Represents an unspecified Offset value, usually a replacement for null when a primitive value is desired.

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Offset

An offset with zero magnitude.

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Public functions

inline operator Float
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inline operator Float
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Offset
copy(x: Float, y: Float)

Returns a copy of this Offset instance optionally overriding the x or y parameter

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operator Offset
div(operand: Float)

Division operator.

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Float

The magnitude of the offset.

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Float

The square of the magnitude of the offset.

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Boolean
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operator Offset
minus(other: Offset)

Binary subtraction operator.

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operator Offset
plus(other: Offset)

Binary addition operator.

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operator Offset
rem(operand: Float)

Modulo (remainder) operator.

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operator Offset
times(operand: Float)

Multiplication operator.

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open String
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operator Offset

Unary negation operator.

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Public properties

Float
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Float
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Extension functions

operator Offset
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operator Offset
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inline IntOffset

Round a Offset down to the nearest Int coordinates.

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inline Offset
Offset.takeOrElse(block: () -> Offset)

If this Offset isSpecified then this is returned, otherwise block is executed and its result is returned.

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Extension properties

Boolean

True if both x and y values of the Offset are finite

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Boolean

false when this is Offset.Unspecified.

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Boolean

true when this is Offset.Unspecified.

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Public companion properties

Infinite

val InfiniteOffset

An offset with infinite x and y components.

See also:

  • isInfinite, which checks whether either component is infinite.

  • isFinite, which checks whether both components are finite.

Unspecified

val UnspecifiedOffset

Represents an unspecified Offset value, usually a replacement for null when a primitive value is desired.

Zero

val ZeroOffset

An offset with zero magnitude.

This can be used to represent the origin of a coordinate space.

Public functions

component1

inline operator fun component1(): Float

component2

inline operator fun component2(): Float

copy

fun copy(
    x: Float = unpackFloat1(packedValue),
    y: Float = unpackFloat2(packedValue)
): Offset

Returns a copy of this Offset instance optionally overriding the x or y parameter

div

operator fun div(operand: Float): Offset

Division operator.

Returns an offset whose coordinates are the coordinates of the left-hand-side operand (an Offset) divided by the scalar right-hand-side operand (a Float).

getDistance

fun getDistance(): Float

The magnitude of the offset.

If you need this value to compare it to another Offset's distance, consider using getDistanceSquared instead, since it is cheaper to compute.

getDistanceSquared

fun getDistanceSquared(): Float

The square of the magnitude of the offset.

This is cheaper than computing the getDistance itself.

isValid

fun isValid(): Boolean

minus

operator fun minus(other: Offset): Offset

Binary subtraction operator.

Returns an offset whose x value is the left-hand-side operand's x minus the right-hand-side operand's x and whose y value is the left-hand-side operand's y minus the right-hand-side operand's y.

plus

operator fun plus(other: Offset): Offset

Binary addition operator.

Returns an offset whose x value is the sum of the x values of the two operands, and whose y value is the sum of the y values of the two operands.

rem

operator fun rem(operand: Float): Offset

Modulo (remainder) operator.

Returns an offset whose coordinates are the remainder of dividing the coordinates of the left-hand-side operand (an Offset) by the scalar right-hand-side operand (a Float).

times

operator fun times(operand: Float): Offset

Multiplication operator.

Returns an offset whose coordinates are the coordinates of the left-hand-side operand (an Offset) multiplied by the scalar right-hand-side operand (a Float).

toString

open fun toString(): String

unaryMinus

operator fun unaryMinus(): Offset

Unary negation operator.

Returns an offset with the coordinates negated.

If the Offset represents an arrow on a plane, this operator returns the same arrow but pointing in the reverse direction.

Public properties

x

val xFloat

y

val yFloat

Extension functions

operator fun Offset.minus(offset: IntOffset): Offset
operator fun Offset.plus(offset: IntOffset): Offset
inline fun Offset.round(): IntOffset

Round a Offset down to the nearest Int coordinates.

takeOrElse

inline fun Offset.takeOrElse(block: () -> Offset): Offset

If this Offset isSpecified then this is returned, otherwise block is executed and its result is returned.

Extension properties

val Offset.isFiniteBoolean

True if both x and y values of the Offset are finite

isSpecified

val Offset.isSpecifiedBoolean

false when this is Offset.Unspecified.

isUnspecified

val Offset.isUnspecifiedBoolean

true when this is Offset.Unspecified.