TextureSampler.CompareMode


object TextureSampler.CompareMode


Used for depth texture comparisons, determining how the sampled depth value is compared to a reference depth. Although these values are based on the public Filament values, they may diverge over time.

Summary

Constants

const Int
const Int
NONE = 0

Constants

COMPARE_TO_TEXTURE

Added in 1.0.0-alpha04
const val COMPARE_TO_TEXTURE = 1: Int

NONE

Added in 1.0.0-alpha04
const val NONE = 0: Int