DepthMap.State


class DepthMap.State


Contains the current state of depth tracking

Summary

Public functions

open operator Boolean
equals(other: Any?)
open Int

Public properties

Int

The height of the depth map.

ByteBuffer?

Confidence for each pixel in rawDepthMap, with 0 representing the lowest confidence and 255 representing the highest confidence.

FloatBuffer?

Buffer of size width x height representing raw depth in meters from the image plane.

ByteBuffer?

Confidence for each pixel in smoothDepthMap, with 0 representing the lowest confidence and 255 representing the highest confidence.

FloatBuffer?

Buffer of size width x height representing smooth depth in meters from the image plane.

Int

The width of the depth map.

Public functions

equals

open operator fun equals(other: Any?): Boolean

hashCode

open fun hashCode(): Int

Public properties

height

Added in 1.0.0-alpha06
val heightInt

The height of the depth map.

rawConfidenceMap

Added in 1.0.0-alpha06
val rawConfidenceMapByteBuffer?

Confidence for each pixel in rawDepthMap, with 0 representing the lowest confidence and 255 representing the highest confidence.

rawDepthMap

Added in 1.0.0-alpha06
val rawDepthMapFloatBuffer?

Buffer of size width x height representing raw depth in meters from the image plane. The row and pixel stride of the buffer are both zero.

smoothConfidenceMap

Added in 1.0.0-alpha06
val smoothConfidenceMapByteBuffer?

Confidence for each pixel in smoothDepthMap, with 0 representing the lowest confidence and 255 representing the highest confidence.

smoothDepthMap

Added in 1.0.0-alpha06
val smoothDepthMapFloatBuffer?

Buffer of size width x height representing smooth depth in meters from the image plane. The row and pixel stride of the buffer are both zero.

width

Added in 1.0.0-alpha06
val widthInt

The width of the depth map.