interface Entity : ScenePose

Known direct subclasses
ActivitySpace

ActivitySpace is an Entity used to track the system-managed pose and boundary of the volume associated with a spatialized Activity.

AnchorEntity

An AnchorEntity tracks a androidx.xr.runtime.math.Pose relative to some position or surface in the "Real World." Children of this Entity will remain positioned relative to that location in the real world, for the purposes of creating Augmented Reality experiences.

GltfModelEntity

GltfModelEntity is a concrete implementation of Entity that hosts a glTF model.

GroupEntity

An Entity that contains no content, but can have an arbitrary number of children.

PanelEntity

PanelEntity contains an arbitrary 2D Android View, within a spatialized XR scene.

SurfaceEntity

SurfaceEntity is a concrete implementation of Entity that hosts a StereoSurface Canvas.

Known indirect subclasses
ActivityPanelEntity

ActivityPanelEntity creates a spatial panel for embedding an Activity in Android XR.

MainPanelEntity

Represents the main spatialized panel in a Scene.


Interface for a spatial Entity. An Entity's Poses are represented as being relative to their parent. Applications create and manage Entity instances to construct spatial scenes.

Summary

Public functions

Unit
addChild(child: Entity)

Sets an Entity to be a child of this Entity in the scene graph.

Boolean
addComponent(component: Component)

Adds a Component to this Entity.

Unit

Disposes of any system resources held by this Entity, and transitively calls dispose() on all its children.

open @FloatRange(from = 0.0, to = 1.0) Float

Returns the alpha transparency set for this Entity.

@FloatRange(from = 0.0, to = 1.0) Float
getAlpha(relativeTo: Int)

Returns the alpha transparency set for this Entity, relative to given Space.

List<Component>

Retrieves all components attached to this Entity.

List<T>

Retrieves all Components of the given type T and its sub-types attached to this Entity.

open Pose

Returns the Pose for this Entity, relative to its parent.

Pose
getPose(relativeTo: Int)

Returns the Pose for this Entity, relative to the provided Space.

open @FloatRange(from = 0.0) Float

Returns the local scale of this Entity, not inclusive of the parent's scale.

@FloatRange(from = 0.0) Float
getScale(relativeTo: Int)

Returns the scale of this entity, relative to given space.

Boolean
isEnabled(includeParents: Boolean)

Returns the enabled status of this Entity.

Unit

Remove all components from this Entity.

Unit

Removes the given Component from this Entity.

open Unit
setAlpha(alpha: @FloatRange(from = 0.0, to = 1.0) Float)

Sets the alpha transparency of the Entity and its children.

Unit
setAlpha(alpha: @FloatRange(from = 0.0, to = 1.0) Float, relativeTo: Int)

Sets the alpha transparency of the Entity relative to given Space.

Unit
setEnabled(enabled: Boolean)

Sets the local enabled state of this Entity.

open Unit
setPose(pose: Pose)

Sets the Pose for this Entity, relative to its parent.

Unit
setPose(pose: Pose, relativeTo: Int)

Sets the Pose for this Entity.

open Unit
setScale(scale: @FloatRange(from = 0.0) Float)

Sets the scale of this Entity relative to its parent.

Unit
setScale(scale: @FloatRange(from = 0.0) Float, relativeTo: Int)

Sets the scale of this Entity relative to given Space.

Public properties

CharSequence

Alternate text for this Entity to be consumed by Accessibility systems.

Entity?

The parent of this Entity, from which this Entity will inherit most of its properties.

Inherited functions

From androidx.xr.scenecore.ScenePose
suspend HitTestResult
hitTest(origin: Vector3, direction: Vector3)

Creates a hit test from the specified origin in the specified direction into the Scene.

suspend HitTestResult
hitTest(origin: Vector3, direction: Vector3, hitTestFilter: Int)

Creates a hit test from the specified origin in the specified direction into the scene.

Pose
transformPoseTo(pose: Pose, destination: ScenePose)

Returns a Pose relative to this ScenePose, transformed into a Pose relative to the destination.

Inherited properties

From androidx.xr.scenecore.ScenePose
Pose

The current Pose relative to the activity space root.

Public functions

addChild

Added in 1.0.0-alpha05
fun addChild(child: Entity): Unit

Sets an Entity to be a child of this Entity in the scene graph. The child Entity will inherit properties from the parent, and will be represented in the parent's coordinate space. From a User's perspective, as this Entity moves, the child Entity will move with it.

Parameters
child: Entity

The Entity to be attached.

addComponent

Added in 1.0.0-alpha05
fun addComponent(component: Component): Boolean

Adds a Component to this Entity.

Parameters
component: Component

the Component to be added to the Entity.

Returns
Boolean

True if given Component was successfully added to the Entity.

dispose

Added in 1.0.0-alpha05
fun dispose(): Unit

Disposes of any system resources held by this Entity, and transitively calls dispose() on all its children. Once disposed, this Entity is invalid and cannot be used again.

getAlpha

Added in 1.0.0-alpha05
open fun getAlpha(): @FloatRange(from = 0.0, to = 1.0) Float

Returns the alpha transparency set for this Entity.

This does not necessarily equal the perceived alpha of the Entity, as the Entity may have some alpha difference applied from its parent or the system.

getAlpha

Added in 1.0.0-alpha05
fun getAlpha(relativeTo: Int = Space.PARENT): @FloatRange(from = 0.0, to = 1.0) Float

Returns the alpha transparency set for this Entity, relative to given Space.

Parameters
relativeTo: Int = Space.PARENT

Gets alpha relative to given Space. Default value is the parent space.

getComponents

Added in 1.0.0-alpha05
fun getComponents(): List<Component>

Retrieves all components attached to this Entity.

Returns
List<Component>

List attached to this Entity.

getComponentsOfType

Added in 1.0.0-alpha05
fun <T : Component> getComponentsOfType(type: Class<T>): List<T>

Retrieves all Components of the given type T and its sub-types attached to this Entity.

Parameters
type: Class<T>

The type of Component to retrieve.

Returns
List<T>

List of the given type attached to this Entity.

getPose

Added in 1.0.0-alpha05
open fun getPose(): Pose

Returns the Pose for this Entity, relative to its parent.

Returns
Pose

Current Pose offset from the parent.

getPose

Added in 1.0.0-alpha05
fun getPose(relativeTo: Int = Space.PARENT): Pose

Returns the Pose for this Entity, relative to the provided Space.

Parameters
relativeTo: Int = Space.PARENT

Get the Pose relative to given Space. Default value is the parent space.

Returns
Pose

Current Pose of the Entity relative to the given space.

getScale

Added in 1.0.0-alpha05
open fun getScale(): @FloatRange(from = 0.0) Float

Returns the local scale of this Entity, not inclusive of the parent's scale.

Returns
@FloatRange(from = 0.0) Float

Current uniform scale applied to self and children.

getScale

Added in 1.0.0-alpha05
fun getScale(relativeTo: Int = Space.PARENT): @FloatRange(from = 0.0) Float

Returns the scale of this entity, relative to given space.

Parameters
relativeTo: Int = Space.PARENT

Get the scale relative to given Space. Default value is the parent space.

Returns
@FloatRange(from = 0.0) Float

Current uniform scale applied to self and children.

isEnabled

Added in 1.0.0-alpha05
fun isEnabled(includeParents: Boolean = true): Boolean

Returns the enabled status of this Entity.

Parameters
includeParents: Boolean = true

Whether to include the enabled status of parents in the returned value.

Returns
Boolean

If includeParents is true, the returned value will be true if this Entity or any of its ancestors is enabled. If includeParents is false, the local enabled state is returned. Regardless of the local enabled state, an Entity will be considered disabled if any of its ancestors are disabled.

removeAllComponents

Added in 1.0.0-alpha05
fun removeAllComponents(): Unit

Remove all components from this Entity.

removeComponent

Added in 1.0.0-alpha05
fun removeComponent(component: Component): Unit

Removes the given Component from this Entity.

Parameters
component: Component

Component to be removed from this entity.

setAlpha

Added in 1.0.0-alpha05
open fun setAlpha(alpha: @FloatRange(from = 0.0, to = 1.0) Float): Unit

Sets the alpha transparency of the Entity and its children. Values are in the range 0, 1 with 0 being fully transparent and 1 being fully opaque.

This value will affect the rendering of this Entity's children. Children of this node will have their alpha levels multiplied by this value and any alpha of this Entity's ancestors.

setAlpha

Added in 1.0.0-alpha05
fun setAlpha(
    alpha: @FloatRange(from = 0.0, to = 1.0) Float,
    relativeTo: Int = Space.PARENT
): Unit

Sets the alpha transparency of the Entity relative to given Space. Values are in the range 0, 1 with 0 being fully transparent and 1 being fully opaque.

This value will affect the rendering of this Entity's children. Children of this node will have their alpha levels multiplied by this value and any alpha of this entity's ancestors.

Parameters
alpha: @FloatRange(from = 0.0, to = 1.0) Float

Alpha transparency level for the Entity.

relativeTo: Int = Space.PARENT

Sets alpha relative to given Space. Default value is the parent Space.

setEnabled

Added in 1.0.0-alpha05
fun setEnabled(enabled: Boolean): Unit

Sets the local enabled state of this Entity.

When false, this Entity and all descendants will not be rendered in the scene, and the Entity will not respond to input events. If an Entity's local enabled state is true, the Entity will still be considered not enabled if at least one of its ancestors is not enabled.

Parameters
enabled: Boolean

The new local enabled state of this Entity.

setPose

Added in 1.0.0-alpha05
open fun setPose(pose: Pose): Unit

Sets the Pose for this Entity, relative to its parent.

setPose

Added in 1.0.0-alpha05
fun setPose(pose: Pose, relativeTo: Int = Space.PARENT): Unit

Sets the Pose for this Entity. The Pose given is set relative to the Space provided.

Parameters
pose: Pose

The Pose offset from the parent.

relativeTo: Int = Space.PARENT

Set the pose relative to given Space. Default value is the parent space.

setScale

Added in 1.0.0-alpha05
open fun setScale(scale: @FloatRange(from = 0.0) Float): Unit

Sets the scale of this Entity relative to its parent. This value will affect the rendering of this Entity's children. As the scale increases, this will uniformly stretch the content of the Entity.

Parameters
scale: @FloatRange(from = 0.0) Float

The uniform scale factor from the parent.

setScale

Added in 1.0.0-alpha05
fun setScale(scale: @FloatRange(from = 0.0) Float, relativeTo: Int = Space.PARENT): Unit

Sets the scale of this Entity relative to given Space. This value will affect the rendering of this Entity's children. As the scale increases, this will uniformly stretch the content of the Entity.

Parameters
scale: @FloatRange(from = 0.0) Float

The uniform scale factor.

relativeTo: Int = Space.PARENT

Set the scale relative to given Space. Default value is the parent Space.

Public properties

contentDescription

Added in 1.0.0-alpha05
var contentDescriptionCharSequence

Alternate text for this Entity to be consumed by Accessibility systems.

parent

Added in 1.0.0-alpha05
var parentEntity?

The parent of this Entity, from which this Entity will inherit most of its properties. For example, this Entity's Pose is defined in relation to the parent Entity's coordinate space, so as the parent moves, this Entity will move with it. Setting the parent to null will remove the Entity from the scene graph.