GPUVertexAttribute


class GPUVertexAttribute


Defines the format and offset for a single attribute in a vertex buffer.

Summary

Public constructors

GPUVertexAttribute(format: Int, offset: Long, shaderLocation: Int)

Public properties

Int

The data format of the attribute (e.g., float32x3, unorm8x4).

Long

The offset in bytes from the start of the vertex structure in the buffer.

Int

Public constructors

GPUVertexAttribute

Added in 1.0.0-alpha02
GPUVertexAttribute(format: Int, offset: Long, shaderLocation: Int)

Public properties

format

Added in 1.0.0-alpha02
var formatInt

The data format of the attribute (e.g., float32x3, unorm8x4).

offset

Added in 1.0.0-alpha02
var offsetLong

The offset in bytes from the start of the vertex structure in the buffer.

shaderLocation

Added in 1.0.0-alpha02
var shaderLocationInt