GPUOrigin3D


class GPUOrigin3D


A structure representing the starting point (x, y, z) of a 3D region.

Summary

Public constructors

GPUOrigin3D(x: Int, y: Int, z: Int)

Public properties

Int

The x coordinate.

Int

The y coordinate.

Int

The z coordinate.

Public constructors

GPUOrigin3D

Added in 1.0.0-alpha02
GPUOrigin3D(x: Int = 0, y: Int = 0, z: Int = 0)

Public properties

x

Added in 1.0.0-alpha02
var xInt

The x coordinate.

y

Added in 1.0.0-alpha02
var yInt

The y coordinate.

z

Added in 1.0.0-alpha02
var zInt

The z coordinate.