GPUPipelineLayout


class GPUPipelineLayout : AutoCloseable


Defines the overall structure of resource bindings (bind group layouts) for a pipeline.

Summary

Public functions

open external Unit
open operator Boolean
equals(other: Any?)
open Int
external Unit

Sets a debug label for the pipeline layout.

Public properties

Long

Public functions

close

Added in 1.0.0-alpha01
open external fun close(): Unit

equals

open operator fun equals(other: Any?): Boolean

hashCode

open fun hashCode(): Int

setLabel

Added in 1.0.0-alpha01
@FastNative
external fun setLabel(label: String): Unit

Sets a debug label for the pipeline layout.

Parameters
label: String

The label to assign to the pipeline layout.

Public properties

handle

Added in 1.0.0-alpha01
val handleLong