ColorTargetState


public final class ColorTargetState


Defines the configuration for a single color attachment in a render pipeline.

Summary

Public constructors

ColorTargetState(int format, BlendState blend, int writeMask)

Public methods

final BlendState

The blend state to apply, if blending is enabled.

final int

The texture format of the color attachment.

final int
final void

The blend state to apply, if blending is enabled.

final void
setFormat(int format)

The texture format of the color attachment.

final void
setWriteMask(int writeMask)

Public constructors

ColorTargetState

Added in 1.0.0-alpha01
public ColorTargetState(int format, BlendState blend, int writeMask)

Public methods

getBlend

Added in 1.0.0-alpha01
public final BlendState getBlend()

The blend state to apply, if blending is enabled.

getFormat

Added in 1.0.0-alpha01
public final int getFormat()

The texture format of the color attachment.

getWriteMask

Added in 1.0.0-alpha01
public final int getWriteMask()

setBlend

Added in 1.0.0-alpha01
public final void setBlend(BlendState blend)

The blend state to apply, if blending is enabled.

setFormat

Added in 1.0.0-alpha01
public final void setFormat(int format)

The texture format of the color attachment.

setWriteMask

Added in 1.0.0-alpha01
public final void setWriteMask(int writeMask)