CompositionSettings


class CompositionSettings


Composition settings for dual concurrent camera. It includes alpha value for blending, offset in x, y coordinates, scale of width and height, and styling options like rounded corners and borders. The offset, and scale of width and height are specified in normalized device coordinates(NDCs). The offset is applied after scale. The origin of normalized device coordinates is at the center of the viewing volume. The positive X-axis extends to the right, the positive Y-axis extends upwards.The x, y values range from -1 to 1. E.g. scale with (0.5f, 0.5f) and offset with (0.5f, 0.5f) is the bottom-right quadrant of the output device.

Styling options like rounded corner ratio and border width ratio are normalized from 0 to 1, where a ratio of 1 is relative to half of the smaller dimension of the frame.

Composited dual camera frames preview and recording can be supported using CompositionSettings and SingleCameraConfig. The z-order of composition is determined by the order of camera configs to bind. Currently the background color will be black by default. The resolution of camera frames for preview and recording will be determined by resolution selection strategy configured for each use case and the scale of width and height set in CompositionSettings, so it is recommended to use 16:9 aspect ratio strategy for preview if 16:9 quality selector is configured for video capture. The mirroring and rotation of the camera frame will be applied after composition because both cameras are using the same use cases.

The following code snippet demonstrates how to display in Picture-in-Picture mode:

                       16
        --------------------------------
        |               c0             |
        |                              |
        |                              |
        |                              |
        |  ---------                   |  9
        |  |       |                   |
        |  |   c1  |                   |
        |  |       |                   |
        |  ---------                   |
        --------------------------------
        c0: primary camera
        c1: secondary camera
    
      
        ResolutionSelector resolutionSelector = new ResolutionSelector.Builder()
                .setAspectRatioStrategy(
                        AspectRatioStrategy.RATIO_16_9_FALLBACK_AUTO_STRATEGY)
                .build();
        Preview preview = new Preview.Builder()
                .setResolutionSelector(resolutionSelector)
                .build();
        preview.setSurfaceProvider(mSinglePreviewView.getSurfaceProvider());
        UseCaseGroup useCaseGroup = new UseCaseGroup.Builder()
                .addUseCase(preview)
                .addUseCase(mVideoCapture)
                .build();
        SingleCameraConfig primary = new SingleCameraConfig(
                cameraSelectorPrimary,
                useCaseGroup,
                new CompositionSettings.Builder()
                        .setAlpha(1.0f)
                        .setOffset(0.0f, 0.0f)
                        .setScale(1.0f, 1.0f)
                        .build(),
                lifecycleOwner);
        SingleCameraConfig secondary = new SingleCameraConfig(
                cameraSelectorSecondary,
                useCaseGroup,
                new CompositionSettings.Builder()
                        .setAlpha(1.0f)
                        .setOffset(-0.3f, -0.4f)
                        .setScale(0.3f, 0.3f)
                        .build(),
                lifecycleOwner);
        cameraProvider.bindToLifecycle(ImmutableList.of(primary, secondary));

Summary

Nested types

A builder for CompositionSettings instances.

Constants

const CompositionSettings!

Default composition settings, which will display in full screen with no offset and scale.

Public functions

Float

Gets the alpha.

@ColorInt Int

Gets the border color.

@FloatRange(from = 0, to = 1) Float

Gets the border width as a normalized ratio from 0 to 1.

Pair<Float!, Float!>

Gets the offset.

@FloatRange(from = 0, to = 1) Float

Gets the rounded corner ratio.

Pair<Float!, Float!>

Gets the scale.

@IntRange(from = 0) Int

Gets the z-order.

Constants

DEFAULT

Added in 1.5.0
const val DEFAULTCompositionSettings!

Default composition settings, which will display in full screen with no offset and scale.

Public functions

getAlpha

Added in 1.5.0
fun getAlpha(): Float

Gets the alpha.

Returns
Float

alpha value.

getBorderColor

Added in 1.7.0-alpha02
fun getBorderColor(): @ColorInt Int

Gets the border color.

Returns
@ColorInt Int

border color value.

getBorderWidthRatio

Added in 1.7.0-alpha02
fun getBorderWidthRatio(): @FloatRange(from = 0, to = 1) Float

Gets the border width as a normalized ratio from 0 to 1.

0 means no border. 1 means the border width equals half of the smaller dimension of the frame, which causes the borders to meet at the center and fill the smaller dimension. The ratio is relative to half of the smaller dimension of the frame, consistent with getRoundedCornerRatio.

Returns
@FloatRange(from = 0, to = 1) Float

border width ratio value.

getOffset

Added in 1.5.0
fun getOffset(): Pair<Float!, Float!>

Gets the offset.

Returns
Pair<Float!, Float!>

offset value.

getRoundedCornerRatio

Added in 1.7.0-alpha02
fun getRoundedCornerRatio(): @FloatRange(from = 0, to = 1) Float

Gets the rounded corner ratio.

The value is normalized from 0 to 1. 0 means no rounding (sharp corners). 1 means fully rounded (the radius of the rounded corners equals half of the smaller dimension of the frame, making the frame a circle if it's square, or pill-shaped if it's rectangular).

Returns
@FloatRange(from = 0, to = 1) Float

rounded corner ratio value.

getScale

Added in 1.5.0
fun getScale(): Pair<Float!, Float!>

Gets the scale. Negative value means mirroring in X or Y direction.

Returns
Pair<Float!, Float!>

scale value.

getZOrder

Added in 1.7.0-alpha02
fun getZOrder(): @IntRange(from = 0) Int

Gets the z-order.

Returns
@IntRange(from = 0) Int

z-order value.